Saturday, August 31, 2013

Hands

Guess I'm showing my age and that age is affecting my work. I have been reducing the amount of carving I'm doing lately-I love to carve wood, but the truth be told, it hurts my hands like crazy.
S'pose it's the arthritis factor (I thought arthritis did not exist here in the SouthWest-seems as if anything, It's gotten much worse out here) that has made me turn to modeling.
I've been using modeling paste with pretty favorable results and have combined this in turning to an old medium that I've always battled: oil paint.
Strange to now have an answer for folks that ask me about the move out here to New Mexico.
"So how do you think it has affected your work?"
Eventually, I feel that I'll get a little bolder with both the paint and the paste. When I first started making armatures, I made one that was pretty wild-using nylon twine and loose wire on a wooden base (in order to have something to nail/staple to)...I'm still looking at that one, almost in awe of its rawness. Today, I actually filled in some of the bigger holes on the thing. But it is still pretty wild and way out of character for lil' ol' me. Most of my other armatures have been your basic head shape, with nuances created more by the medium and the fact that I can't control it too rigidly...
I'm loathe to think about painting this thing that I s'pose is a head-thing is, I don't want to "tame" it-there is no need to recreate it unless I do something that is just as spontaneous. Of course, by definition, it woludn't/couldn't be the same.
The modeling paste heads I've created in the aftermath of this first piece certainly have a touch that is different from my carved heads, but they are certainly much less under control. How to retain that degree of spontaneity and still know WTF you are doing...or not doing...
Here is the first one-the crazy one-a "work in progress"...and a more finished head, painted with oil (also a work in progress)...

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